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Revoltech Yamaguchi No.127 - Naked Jehuty

Revoltech Yamaguchi No.127 - Naked Jehuty

5  jeudi 28 février, 2013
par Jonatan  Finland  

I can't even begin to describe how excited I was when I learned they were making this figure, and the end result was worth the wait. The Revoltech Yamaguchi Naked Jehuty portrays the mech with astounding precision, although the actual sculpt seems to be based on an earlier piece of concept art, as Naked Jehutys ingame model lacks the tail present on the figure, and the figure doesn't look quite as "stripped down" as it's ingame counterpart, not gonna complain though, this thing is frickin' awesome.

Now, starting with functionality, Naked jehuty Makes smart use of revolver joints in the hips, shoulders, elbows, torso, neck, tail, and wing connections to give the figure a good deal of posability, along with hinges in the knees, a swivel in the waist, and smaller revoler joints for the wristsand little "option" blades on the waist. The previous versions of Jehuty came with two seperate sword accesories, one retracted to be used as a gun, and another with the blade extended for some hack-n-slash action, but Naked jeuhty does away with that, instead replacing them with a single hinged blade, which can swing forward for use, or rest on the back of his forearm for storage. The blade doesn't seem to be detachable, and as arandom note, is actually rather shrap and pointy, and accidentally poking yourself with the sword actually hurts. While all these joints do afford a lot of posing options, the only problem is, you really have to want it, and be willing to put some effort into posing this guy.

now, onto accesories, and this is where the Previous figures really shined. And to be honest, I was a bit disappointed, I was hoping for some kind of effect part, or some new and unique accesory, and while neither of these are present, the other accesories do get the job done. You get three pairs of extra hands in total, in addition to the default, relaxed ones, one pair of spalyed open hand, one pair of cleched fists, and one pair of not-quite-closed fists that seem to be meant for holding something. You also get two energy effect parts meant for the wings, and a pair of extended heel spurs, these add some nice posing options, but are nothing too spectacular. You also get the tail, which is seperate in the box, and attaches to the base of the back via a revolver joint, nothing mind blowing there either. Aside from the tail, the only new accesoryis a new pair of wings, which are solid, and have four holes that can mount revolver joints, this new wing piece is specifically sculpted in such a fashion that you can connect either of the cannon bits of the Vector Cannon, that came in the Jehuty with Vecotr Cannon set, onto them, as well as the being able to hold the Homing Missile accesories from the original Jehuty via a clear plastic adapter.

So, final thoughts then? The articulation is good, but you really have to work for it, and the accesories are just barely enough, so it looks a bit grim for the figure, but there is still one thing you must take into account...
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It's NAKED F****N' JEHUTY! TYhe mech you get right at the end of the game right after winning the antagonist in a fight where the bad guy hold every advantage, it's the machine that carries you through that final epic showdown with Aumaan Anubis, andstops the end of the world as we know it! Sure, the toy is perhaps a tad flawed, but the shear awesome factor of having this in hand, immortalized in plastic, is enough for me to overlook the flaws.

For a Z.O.E. Fan, this is a must have, and I would recommend it to people anyway. Now all I wish for is that they would make an Aumaan Anubis to go with this figure.


Transformer Prime - AM-12 War Breakdown

Transformer Prime - AM-12 War Breakdown

5  dimanche 13 janvier, 2013
par Jonatan  Finland  

I don't know what the kids at Hasbro were thinking when they came up with powerizers, but whatever it was, they should take a lesson from the boys at Takara, who bring us what may very well be the pinnacle of the Voyager class. This, is Transformers Prime Arms Micron War Breakdown.

Breakdown comes packaged in robot mode, but I'll start from vehicle mode, which is pretty much a blue brick on wheels. The alt mode is an armored truck of made-up model, and it's a very nice dark blue. Thre isn't much paint o this thing, mostly on the bumper, and the spare tire, along with a few other bits, but what he lacks in paint, Breakdown makes up for, with stickers. there is a metric crudtonne of these things, and thankfully, the quality is really good. the make up a bunch of detailing, including the front lights, sonme of the windows, stripes above the back wheel-well, and the entire back bumper, the last off which is covered by one huge sticker. the vehicle is overall chunky, has good heft to it, and stays together like a charm if you get everything lined up right.

Transformation is intuitive, buta little complex. Start by grabbing the back bumper, and simultaneously pulling up and back, lift the entire back section the truck up. Then untab the side panels of the truck, and fold out the legs. Start rotating the wheel-wells forward, and about half-way, fold out the foot, and start folding the panel in half, rotate the wheel-well all the way and then tab the folded panel into place. Next, split the windshield, and rotate the windshield halfs outwrd 90 degrees. Untabe the front wheel-wells, and pull them outward, before rotating them forward, this should give you enough clearance to fold out the arms. Next, split the hood of the truck, fold the grille under it, and swing the enitre front assembly down around Breakdowns head. Finally rotate the hands out, orient the arms properly, and collapse the back of the truck onto his back, where it pegs in.

In robot mode, Breakdown is almost as wide as he is tall, with wide shoulders, barrel-like chest, and many harsh angles which allgive him a very rough-and-tough appearance. There are more stickers, in the lower legs and waist, as well as four stickers on each knee-cap. In this mode he has a good amount of posability, with a limited ball-joint in the neck, balljoints in the shoulders for roation, and a seperate hinge for in-and-out movement. The arms swivel aboe the elbows, and bend both ways on a hinge at the elbow. the waist can swivel all the way around, and the hips are ball-jointed, with swivels underneath them. Knees are hinged, and the feet can pivot forawrd and back.

Being an Arms micron figure, Brekdown sports a massive number of ports and pegs to attach microns, and he also comes with the micron Zamu. Zamu is a little gray rhino, who has a lot of stickers for details. It can transform into Breakdowns hammer weapon, which he can hold. There is alos a neat little feature in which one can rotate in the hand, like going into vehicle mode, to reveal a peghole which one can plug Zamu into, creating the illusion that Breakdowns hand has transformed into a hammer, much like in the show.

At the moment, the Breakdown mold is a Takara exclusive, which is a shame, because this toy is pure plastic brilliance. Both modes look good, the transformation is clever and satisfying, and he makes a wonderful companion piece if one already has Breakdowns mate Knockout. I would prersonally recommend this figure with the highest of praise, but he is unfortunately very hard to find at a decent price.


Transformers: Prime - AM-16 Jet Beacon

Transformers: Prime - AM-16 Jet Beacon

5  jeudi 10 janvier, 2013
par Jonatan  Finland  

The PRiD Vehicon figure was awesome, but leave it to Takara to take something awesome, and make it even better.

Jet Vehicon is an extensive retool of the PRiD Vehicon mold, and at the moment, a japan exclusive. Starting off in vehicle mode, we have a gorgeously black flying car, very cybertronian in design. It's a low, sleek machine with aggresively forward sweeping wings. There are some silver details stickers on the wings and the front, along with a decepticon sticker for a "hood ornament".

Transformation is essentially the same as the regular Vehicon. First, unclip the wings, rotate them back 180 degrees, and fold them back. Then pull out and pull back the side panels. Then rotate the front side sections slightly up, and swing the entire roof forward. Rotate the front side sections all the way up, split the roof, then fold then the roof into the windscreen, and the wind screen into the hood. Fold the feet out from under the leg panel, and swing the legs around and tabthem in. Rotate the front portion of the arm panel outward 90 degrees, then rotate then panel agin, this time at the balljoint inside, and extend the arms and fol out the hands. Finally, pull up on the back bumper to reveal the head, fold the bumper back, and pose the wings how you like.

In robot mode, Jet vehicon lives up to it's predecesoors fame by just eing awesome. The new vehicle shell and wings give the figure a unique, spiky silhouette that fits the soulless soldier well. Some new stickers are present to add details to the legs and waist, while a decpticon symbol goes on his chest. An easy modification allows the decpticon sticker to go under the chest window, if one cooses to do so.

Articulation is very good, with a ball joint in the neck and shoulders. A ball joint, hinge, and swivel in each elbow, and a hinge in the wrists. Hips are ball jointed, and have a swivel below them. Knees and feet are hinged.

Jet Vehicon also comes with the Arms Micron Igu, who is a robot iquana with a single red eye. Igu is actually a retool of the Micron that came with AM Vehicon. The micron is a dark, charcoal gray, with some silver and purple stickers for detail. It transforms into the vehicons standard shilded blaster weapon.

Final thoughts: There is very little I can find wrong in this figure, perhaps the only one being that Hasbro could not release the figure, making a character who was essentially designed for army building, a very pricy option. I still highly recommend this figure if you can find it at retail price.


Transformers Prime - AM-27 Ultra Magnus

Transformers Prime - AM-27 Ultra Magnus

5  jeudi 10 janvier, 2013
par Jonatan  Finland  

I'll be honest with you: Hasbros "Powerizer" gimmick, which is the new "thing" for the voyager figures, is one of those play patterns that I can't wrap my head around. The figures usually have these out of place translucent forearms that look terrible, and thse overcompensating giant guns which are like mechtech weapons, that is, if mechtech weapons were terrible.

Ultra magnus was what I considered perhaps the best Autobot powerizer mold yet, bt I still couldn't have cared less for the giant hammergun, even if it was perhaps the best powerizer weapon around. Leave it Takara to throw away the powerizer crud, and bring us the glorious piece of plastic that is AM Ultra Magnus.

Magnus comes packaged in robot mode, but I'll start the review from vehicle mode. And right our of the box he is very... Blue. In fact, blue is dominant plastic color of the figure, a nice, eye pleasing baby blue, with the oly other colors being a splodge of red on the front bumper, some read paint on the roof, and two different shades of grey dropped here and there. Thankfully he comes with a buttload of stickers to fix that. The stickers some nice red-and-silver stripes to both sides of the vehicle, and also adds red to the headlights. There isn't really much else to say, it's a blue missile truck, although it does a few micron ports on the side, and with some fiddling, can store his micron as an approximation of a gun.

For a voyager, the transformation is rather simple. Start by pulling out on the side panels until they unhook. then tart slowly splitting the front bumper until you can flip the small grey piece up. At this point you can lift the entire cab, and swing it back. Wiggle the arms out from under the cab, and swing them out, folding out his hands and folding up the panels around his forearms. Special care should be taken when swinging the shoulders back, as there are samll tabs on the cab, which will lock the shoulders into place. You then extend the legs, and split them, fold in the grey gun mount. Then untab the back wheels, and swing the assembly back, which is then wrapper around the legs.

I robot mode Magnus is a tall, imposing robot, with wide shoulders, stocky chest, and an overall powerful appearance. There is some nice paint detail on the chest and head, and all the stickers from vehicle mode carry over. Three new stickers are present, adding color to his shins, and adding an autobot logo to his chest. as a robot, Magnus is decently posable, with a balljoint in the neck, ball joints in the shoulders and wrist, swivels in the biceps and bellow the hips, hinges in the elbows, and ratcheted hinges in the knees. The robot mode is overall pleasing, and the powerizer-necesarry tranparent plastic fits in with the blu plastic around it.

Beig an Arms Micron toy, Ultra Magnus comes with the micron Ulma (stop snickering over there). The micron comes as a unpainted kit with stickers for detailing, being cast in a greenish blue and having red and silver detailing. The robot mode is short, and about as wide as it is tall. A simple transformation converts this box-bot into a truly mighty battle hammer most suitable for the leader of the wreckers.

Overall, I feel the set was worth ever penny, giving you a version of the ultra magnus mold, along with an awesome hammer micron. Strongly recommended.


Transformers: Prime: AMW05 Arms Micron Baro G

Transformers: Prime: AMW05 Arms Micron Baro G

4  jeudi 10 janvier, 2013
par Jonatan  Finland  

Baro G was an odd one for me. This was the first AMW figure I picked up, and what kinda got me started on this Micron-mania.

The original Baro came packaged with Skywarp, a Starscream retool who I couldn't be bothered with, but the micron seemd kinda neat, so I said to myself: "Why not, It's only a few euros."

Baros beast mode is supposadle a buffalo, although that really is a long shot. He is cast in a orangy-gold plastic, and comes with lots of stickers to give him details. The instructions show his wapon mode as a shield/shuriken, but there is a very obvious drill-mode hidden in there.

The figure has it's charms, although the odd design probably isn't for everyone. I would still recommend this figure.


Transformers Prime - AMW-10 Arms Micron Zori M

Transformers Prime - AMW-10 Arms Micron Zori M

5  jeudi 10 janvier, 2013
par Jonatan  Finland  

Zori M is a redeco of the Zori micron who came with Arms Micron Soundwave, a figure I wated to get, but never ended up buying because I already have the PRiD Soundwave, so I was happy to see this figure released again.

The micron is cast in a dark metallic grey plastic, and has decent stickers. Being a decepticon micron, Zori has a best mode, in this case a scorpion. He transforms into... I'm not really sure what this thing is supposed to be, it looks like some kind of rifle, but also has an uncanny resemblance to Soundwaves tentacles from the show. Weird....

Non-the-less a fantastic figure which I heighly recommed picking up, even if you have AM Soundwave.


Transformers Prime - AMW-12 Arms Micron Arc S

Transformers Prime - AMW-12 Arms Micron Arc S

5  mercredi 26 décembre, 2012
par Jonatan  Finland  

This was a Micron I actually wanted for a whil, but I didn't want the AM Arcee, because I already the RiD Arcee, and didn't really care for the pink blade. Thankfully, Takara re-releases the Arc micron in a beautiful silver color.

The kit is cast in a silvery grey plastic, and onlt has 5 stickers on it, but even then, it still manages to look gorgeous. Arc transforms from a lithe feminine robot into a bladed implement of hack-slash-stabbity-chop-choppy death. The silver just works so much better than the original pink.

Strongly recommended.


Transformers Prime - AMW-11 Arms Micron Beha B

Transformers Prime - AMW-11 Arms Micron Beha B

5  mercredi 26 décembre, 2012
par Jonatan  Finland  

Another Micron purchased on a whim. I actually really liked the Micron that came with Arms Micron Bulkhead looked like, but I could be bothered because the RiD Bulkhead mold was a complete waste of decent peoples time and money.

But enough of about bashing a terrible figure, let's get to the good stuff, that is, this little dude. Being an AMW release, he is a recolor of the previosuly released B.H. Micron, done in blue with less stickers. He transforms from the wrecking mace/blaster into a stocky little robot. As an additional bonus, the kit also comes with a little plastic chain, which allows for a third flail mode.

An overall strongly recommendable kit.


Transformer Prime - AM-13 Decepticon Knockout

Transformer Prime - AM-13 Decepticon Knockout

4  mercredi 26 décembre, 2012
par Jonatan  Finland  

Knockout was a bit of a sore point for me, as I loved his in show character and model, but something about the Robots in Disquise version just left me cold. But never fear,for Takara comes to the rescue with the Arms Micron version of everyones favorite decepticon butcher/medic.

right out of the box, Knockout is a tad underwhelming,as he is almost completely red, aside from a bit of gunmetal grey on the front grill, this really doesn't help as the vehicle mode is TINY. This first-impression blandness is quickly washed away when you get him all stickered up, as he comes with with no less than 16 stickers for the vehicle mode, 12 of which goes on the doors. One of the biggest off-puts of the original was the eye-scorching burgundy, which is thankfully not present on this version.

In addition to the ports present on the original toy, Arms Micron knockout adds to this with three glued-on micron ports, two on the front of the doors, and one on the hood, which looks like an exposed engine block, very cool.

Transformation is rather simple. One starts by wiggling the back to undo the few tabs holding it in place, and then pulls it out, extendig the legs. The legs are then split, and the bumper sections rotated to make room for the feet, which are unpegged from the shins and rotated down. The next part is a bit finicky, and is easiest tostart by gently applying some downward pressure to the back of the roof, which should unpeg the doors from the wheel wells. The roof is then split and splayed out along with the doors, aftr which a number of hinges and swivels can be used to from the arms. After this, the shoulders can be rotated out, placing the wheels on the back, next the front lights should be unhooked from the rest of the hood, and lifted up. After that, flip out the crotch-plate from under the front grille, and flip the grill up, push the section with the engine block forward while lifting it up, partially collapsing it on the hood. After this, one simply swings down the legs and hood-turned-torso, which plug together, the next step is the simply fold the sides of the grille around the waist, and lift the front lights up until they hook over the sides of the hood.

In robot mode, some new sticker details are revealed in the knees, but everythins else is carried over from the car mode. The figure is about as accurate as can be done with plastic, with most of the key details there. He does have some trouble with his integrity, as his shoulders, along with the whole front light assemblies, like to come undone and swing down if you look at the figure funny. Overall though, not bad. The robot mode is decently posable, with ball joints in the hips, shoulders, wrists, ankles, and neck, with swivels below the hips and shoulders, and hinges in the elbows and knees. While the shape of the arm-doors can somewhat limit his posability there, he makes up for it with the foot posability which makes him very stable on his footing.

Knockout aslo comes with the micron Gra, who can transform from a fiddler crab to an energon prod. Gra comes as an unassembled kit, with stickers for details. Like most micron kits, the engineering is good, and the assembly and stickering are a fun way to spend fifteen minutes. Unfortunately Knockout can't hold Gra by the haft, because of it's shape, but can still hold it from a number of the pegs present on the micron.

Overall, the mold does have it's flaws, and is by no means perfect. It's still a decent representation of the character, and the two different color schemes offered by Hasbro and Takara gives you alternatives to choose from. Personally I like this version with the micron and lack of burgundy better then the RiD version, but the mold itself is still recommedable.


Transformers Prime AMW04 Arms Micron Ciel GR

Transformers Prime AMW04 Arms Micron Ciel GR

4  vendredi 12 octobre, 2012
par Jonatan  Finland  

Part of the ARms Micron Weapon line, the figure is an individual micron that comes unassemble on a sprue, like your average arms micron. It aseembles and holds otgther nicely, but there are very few stickers on the figure, which is unfortunate. He transforms from a robot into a green triple-barreled gun. Personally I find the figure to be worth it's price, because I don't like the cliffjumper mold he original version of this figure came with.

I would recommend him if you happen to be into the Arms Micron gimmick.



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